1. V2 production storyboard board

2. What changed from V1
- Seed fidelity: cooler/lighter Blue Razz face, cyan eyes, near-white hair, navy mask/outfit.
- Logo: sharper gamer/esports block-letter energy, more GLYTCH/HUD and less generic candy script.
- Thirst: blue raspberries/berries, condensation, cold mist, ice, fizz, splash crowns, syrup beads, juicy fruit bursts.
3. Seedance reference slot plan
@Image1 — V2 storyboard / motion / gamer logo
@Image2 — character identity canon
@Image3 — face seed law
@Image4 — cyan liquid/glow palette
@Image5 — angular GLYTCH energy geometry4. Seedance prompt
@Image1 = BLUE RAZZ FINAL REVEAL V2 STORYBOARD: use for full motion plan, gamer logo end-state, blue raspberry/berry splash physics, timing, and hard locks. @Image2 = BLUE RAZZ CHARACTER CANON: identity law only — cooler/lighter seed-loyal skin, cyan eyes, near-white hair, navy mask/outfit. @Image3 = BLUE RAZZ FACE CANON: close-up face/eye/mask law; do not brown/tan or redesign the face. @Image4 = BLUE RAZZ CORE / CYAN ENERGY: glow palette, liquid energy behavior, electric cyan rim light. @Image5 = BLUE RAZZ WEAPON / GAMER ENERGY: sharp angular GLYTCH power-up geometry, used only to influence logo edge language. STYLE: premium cinematic anime x esports energy-drink reveal; dark navy/cyan palette; glossy blue raspberry candy-water, blue raspberries, blueberries, condensation, cold mist, carbonation, electric HUD rim light. CAMERA: one continuous push. Start tight on seed-loyal Blue Razz’s masked face, push toward his glowing cyan right eye, pass through the iris into liquid flavor physics, end locked on the gamer-friendly BLUE RAZZ logo. CINEMATIC TIMELINE — 8s 0.0-1.2: Tight close-up. Blue Razz matches canon: cooler light skin, near-white spiky mid-neck hair, cyan eyes, navy mask, dark navy outfit, blue scarf edge. Rain beads and condensation cling to mask fabric; cyan reflections trace his eye line. 1.2-2.6: His eyes narrow with a controlled chuckle; mask and cheek subtly lift. Dialogue, low amused voice: “see you next time.” A tiny cold vapor breath fades into the cyan eye glow. 2.6-3.5: Camera enters the cyan iris. The iris opens into a blue liquid portal; carbonated bubbles rise through glossy syrup, and icy mist pulls forward with the lens. 3.5-5.0: Blue raspberry liquid ribbons spiral clockwise. Blue raspberries and blueberries orbit at different depths, some bursting into juice beads; splash crowns, ice crystals, wet highlights, and tiny droplets cross the frame. 5.0-6.5: The liquid becomes angular esports-style letter strokes. Cyan electric edges snap around each stroke like a HUD power-up; fruit clusters and condensation beads stick to the letter surfaces. The forming words spell exactly BLUE RAZZ. 6.5-8.0: Final hold. Standalone BLUE RAZZ logo fills frame: bold readable gamer block letters, glossy blue liquid body, electric cyan rim glow, blue raspberries/blueberries, cold mist, carbonation bubbles, splash crowns, and wet droplets. Letters settle crisp and craveable. Sound design: soft rain close-up, low chuckle, whispered “see you next time,” liquid suction into eye, fizzing carbonation, berry pop, icy splash lock, faint electric HUD snap. No background music. No BGM. HARD LOCKS: seed-loyal face/skin; cyan eyes not amber; hair nearly white not blue; navy mask/outfit; one camera push; no cuts; no speech bubbles; no extra words; final readable text exactly BLUE RAZZ; gamer/esports logo feel; blue raspberries and thirst triggers visible throughout; final logo holds at least 1.5s. Cinematic 4K.
5. Prompt checklist
Checklist: PASS 1. Seed mapping: @Image1 V2 board, @Image2 identity, @Image3 face law, @Image4 glow/liquid palette, @Image5 angular gamer geometry; no conflicting duplicate scene states. 2. One hero action: Blue’s close-up line morphs into the BLUE RAZZ flavor logo. 3. Camera direction: one continuous push from face → eye → liquid spiral → logo, no cuts/orbits/reversals. 4. Orientation/physics: clockwise liquid spiral, berries orbit/burst, droplets/ice/fizz move toward logo, strokes thicken into angular letters. 5. Detail density: character seed fidelity, wet mask, condensation, carbonation, berries, ice mist, splash crowns, and final logo all receive visible detail. 6. Anime direction: premium GLYTCH anime + esports energy-drink board; dark navy/cyan palette; ma in final 1.5s logo hold. 7. Final verification: under 3500 chars, no FAST, no BGM, all @Image slots labeled, final words only BLUE RAZZ.
6. Audit note
Vision audit passed the three requested fixes. Minor board UI artifacts are non-diegetic production-label noise, not story-frame poison; the usable Seedance direction is clear: seed-loyal close-up, gamer BLUE RAZZ logo, heavy thirst/crave physics.