Seedance package · Blue Razz final scene · V2

Seed-loyal Blue → gamer logo → thirst trigger payoff

V2 fixes the face/skin drift, upgrades the final mark into an esports-friendly GLYTCH logo, and adds blue raspberry fruit, cold mist, condensation, carbonation, wet syrup beads, and crave cues throughout.

1. V2 production storyboard board

Blue Razz V2 final reveal storyboard

2. What changed from V1

3. Seedance reference slot plan

@Image1 — V2 storyboard / motion / gamer logo
@Image2 — character identity canon
@Image3 — face seed law
@Image4 — cyan liquid/glow palette
@Image5 — angular GLYTCH energy geometry

4. Seedance prompt

@Image1 = BLUE RAZZ FINAL REVEAL V2 STORYBOARD: use for full motion plan, gamer logo end-state, blue raspberry/berry splash physics, timing, and hard locks.
@Image2 = BLUE RAZZ CHARACTER CANON: identity law only — cooler/lighter seed-loyal skin, cyan eyes, near-white hair, navy mask/outfit.
@Image3 = BLUE RAZZ FACE CANON: close-up face/eye/mask law; do not brown/tan or redesign the face.
@Image4 = BLUE RAZZ CORE / CYAN ENERGY: glow palette, liquid energy behavior, electric cyan rim light.
@Image5 = BLUE RAZZ WEAPON / GAMER ENERGY: sharp angular GLYTCH power-up geometry, used only to influence logo edge language.

STYLE: premium cinematic anime x esports energy-drink reveal; dark navy/cyan palette; glossy blue raspberry candy-water, blue raspberries, blueberries, condensation, cold mist, carbonation, electric HUD rim light.

CAMERA: one continuous push. Start tight on seed-loyal Blue Razz’s masked face, push toward his glowing cyan right eye, pass through the iris into liquid flavor physics, end locked on the gamer-friendly BLUE RAZZ logo.

CINEMATIC TIMELINE — 8s
0.0-1.2: Tight close-up. Blue Razz matches canon: cooler light skin, near-white spiky mid-neck hair, cyan eyes, navy mask, dark navy outfit, blue scarf edge. Rain beads and condensation cling to mask fabric; cyan reflections trace his eye line.
1.2-2.6: His eyes narrow with a controlled chuckle; mask and cheek subtly lift. Dialogue, low amused voice: “see you next time.” A tiny cold vapor breath fades into the cyan eye glow.
2.6-3.5: Camera enters the cyan iris. The iris opens into a blue liquid portal; carbonated bubbles rise through glossy syrup, and icy mist pulls forward with the lens.
3.5-5.0: Blue raspberry liquid ribbons spiral clockwise. Blue raspberries and blueberries orbit at different depths, some bursting into juice beads; splash crowns, ice crystals, wet highlights, and tiny droplets cross the frame.
5.0-6.5: The liquid becomes angular esports-style letter strokes. Cyan electric edges snap around each stroke like a HUD power-up; fruit clusters and condensation beads stick to the letter surfaces. The forming words spell exactly BLUE RAZZ.
6.5-8.0: Final hold. Standalone BLUE RAZZ logo fills frame: bold readable gamer block letters, glossy blue liquid body, electric cyan rim glow, blue raspberries/blueberries, cold mist, carbonation bubbles, splash crowns, and wet droplets. Letters settle crisp and craveable.

Sound design: soft rain close-up, low chuckle, whispered “see you next time,” liquid suction into eye, fizzing carbonation, berry pop, icy splash lock, faint electric HUD snap. No background music. No BGM.

HARD LOCKS: seed-loyal face/skin; cyan eyes not amber; hair nearly white not blue; navy mask/outfit; one camera push; no cuts; no speech bubbles; no extra words; final readable text exactly BLUE RAZZ; gamer/esports logo feel; blue raspberries and thirst triggers visible throughout; final logo holds at least 1.5s. Cinematic 4K.

5. Prompt checklist

Checklist: PASS
1. Seed mapping: @Image1 V2 board, @Image2 identity, @Image3 face law, @Image4 glow/liquid palette, @Image5 angular gamer geometry; no conflicting duplicate scene states.
2. One hero action: Blue’s close-up line morphs into the BLUE RAZZ flavor logo.
3. Camera direction: one continuous push from face → eye → liquid spiral → logo, no cuts/orbits/reversals.
4. Orientation/physics: clockwise liquid spiral, berries orbit/burst, droplets/ice/fizz move toward logo, strokes thicken into angular letters.
5. Detail density: character seed fidelity, wet mask, condensation, carbonation, berries, ice mist, splash crowns, and final logo all receive visible detail.
6. Anime direction: premium GLYTCH anime + esports energy-drink board; dark navy/cyan palette; ma in final 1.5s logo hold.
7. Final verification: under 3500 chars, no FAST, no BGM, all @Image slots labeled, final words only BLUE RAZZ.

6. Audit note

Vision audit passed the three requested fixes. Minor board UI artifacts are non-diegetic production-label noise, not story-frame poison; the usable Seedance direction is clear: seed-loyal close-up, gamer BLUE RAZZ logo, heavy thirst/crave physics.